Session Abstract: |
In the last few years, some exciting new 3-D tools, applications, and environments have come to the Java™ platform, promising enhanced visualization and collaboration. Examples of these technologies include the virtual globe provided by NASA's World Wind, the virtual worlds of Sun's Project Wonderland, and the game environments developed with jMonkey Engine. The convergence of these entertainment and information systems into a common platform provides opportunities for manipulating and visualizing real-world data. Imagine what you could achieve by combining your existing investments in KML and other forms of geospatial data, the smooth animation and particle system simulations of a game, and a realistic view of the physical world in a single collaborative environment.
This session is oriented toward Java™ technology developers who would like to learn how to incorporate real-world data into the resulting unified 3-D environment. It provides
• An overview of the architecture and design of SRA International's API
• Brief coverage of technical challenges encountered during integration and how they were overcome
• Information, via example code, on how to use the API to create your own mirror world
• Live demonstrations of real-world applications being developed with the system |